Fable story
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Fable story
I am making a story about a continuation of the Fable series. I need some help with the movie scenes. I am quite honestly terrible with it.haha. So, Is somebody willing to do the scenes for me? I'll of course give credit when/if I upload it.
Also, how would I set hotkey triggers so that if you press 1 it goes to sword and if you press 2 it goes to bow, and if you press 3 it goes to horse, and ect. Kind of like bravesword.
Any help would and I would be very thankfull
Also, how would I set hotkey triggers so that if you press 1 it goes to sword and if you press 2 it goes to bow, and if you press 3 it goes to horse, and ect. Kind of like bravesword.
Any help would and I would be very thankfull
Wert107- Guest
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Re: Fable story
Thats more of a Lewonas thing, the hotkeys
I cannot help you but I will be done with exams in 4 weeks
I cannot help you but I will be done with exams in 4 weeks
Re: Fable story
Use Hotkey Trigger with Change Protounit in a firing trigger ;-)
- Code:
<Effect name="Hotkey Event (mode)">
<Param name="Hotkey" dispName="Hotkey" varType="string">arrowleft</Param>
<Param name="EventID" dispName="Trigger" varType="event">-1</Param>
<Param name="Mode" dispName="Game Mode" varType="string">game</Param>
<Command>map("%Hotkey%","%Mode%","trackInsert(); trackAddWaypoint();trackPlay(-1,%EventID%);");</Command>
</Effect>
Re: Fable story
Could you help me after you are done with exams? With the movie scenes?
Wert107- Guest
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Re: Fable story
Euro,......What is that?haha. I honestly have no idea what that is, sorry
Wert107- Guest
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Re: Fable story
Euro,......What is that?haha. I honestly have no idea what that is, sorry
You don't know what they are ? They're TRIGGERS SCRIPTS :O
Re: Fable story
I have no idea what a trigger script is, other than its a script of a trigger. Never heard of em. I've only used the triggers in-game
Wert107- Guest
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Re: Fable story
How did the developpers made the in-game triggers ? How did Perpetual_n00b made his scenario with hotckeys, and all custom effects ? I think he didn't even use the normal triggers, but only ones he made by himself
The next step for you in scenario design is trigger script knownledge. They're made in a very basic XML code, so you don't need to understand that language a lot to begin.
Read this to pass to the next level : http://aom.heavengames.com/downloads/showfile.php?fileid=7685
I'm creating triggers by my own. If you want any help, simply contact me, but the AoMH community has an active thread for you : the TRT.
The next step for you in scenario design is trigger script knownledge. They're made in a very basic XML code, so you don't need to understand that language a lot to begin.
Read this to pass to the next level : http://aom.heavengames.com/downloads/showfile.php?fileid=7685
I'm creating triggers by my own. If you want any help, simply contact me, but the AoMH community has an active thread for you : the TRT.
Re: Fable story
I'm very far away from scripting....I'm very cuatious about changing my game.You have no idea how many times I've had to reinstall my game.haha.I just dl'd a few trigger packs,but I have not tried them yet
Wert107- Guest
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Re: Fable story
I am using a Murmillo as the character. What is a good starting attack level for him?
If I can get it to switch characters on hotkey, I will inlcude the sanctuary from fable 3 to change characters from Murmillo, Toxotes, Axeman, Hoplite, and the final unit(I can't think of a good unit/hero)
If I can get it to switch characters on hotkey, I will inlcude the sanctuary from fable 3 to change characters from Murmillo, Toxotes, Axeman, Hoplite, and the final unit(I can't think of a good unit/hero)
Wert107- Guest
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Re: Fable story
Jason/Theseus
Ajax
Oddyseus
Achilles
I already am putting a sword character so a sword hero like jason or theseus is kinda pointless.
Ajax, possibly. I considered him for a bit, but im not sure his looks would fit the story...
Achilles, I might not have the option for a horse because the map is not even that big because Bowerstone is pretty big and then theres the ocean...
I need a unit that its weapon sticks out and looks cool. Thinking the Fanatic...
I'm rather picky when it comes to these things, sorry
Ajax
Oddyseus
Achilles
I already am putting a sword character so a sword hero like jason or theseus is kinda pointless.
Ajax, possibly. I considered him for a bit, but im not sure his looks would fit the story...
Achilles, I might not have the option for a horse because the map is not even that big because Bowerstone is pretty big and then theres the ocean...
I need a unit that its weapon sticks out and looks cool. Thinking the Fanatic...
I'm rather picky when it comes to these things, sorry
Wert107- Guest
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Join date : 2011-01-31
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Re: Fable story
General Melagius
Gastraphetes
my Cataphract mod
Contarius
ChieroBallista
Hersir
Hero of Ragnarok
Kemsyt
Kamos
Gargarensis
Gastraphetes
my Cataphract mod
Contarius
ChieroBallista
Hersir
Hero of Ragnarok
Kemsyt
Kamos
Gargarensis
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